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TheMario360 (Playable character) (?)
#35
(05-28-2014, 04:36 PM)TheShyGuy Wrote: Here's a crude edit to show what I mean along with a few other things.

[Image: z5K7ry7.gif]


LOAD UP:
-closer arm winds back
-further hand's momentum remains close to the what it was before --nearly zero
-puts more weight on back leg -> the bend
-second frame longer

Punch:
-body moves forward a bit
-back foot doesn't rotate forward anymore (bad edit)
-->gives impression of rotating hips better I think

Sorry this took a while. I didn't have any drive to do this along with being busy with other projects. This is my first rough edit.
[Image: pCa2aw0.gif]
Do you think he moves TO much?

Also started working on Hurt sprites
[Image: TM360hurtsprites_zps23c659d4.png~original]

The first two are the same, except for the eyes (I can't decide on witch to use) and the last one is the burnt sprite
I make webcomics. You can check it out if you want.

[Image: Thomas%20amp%20Zachary%20banner%202_zpsyzdyyste.png]
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RE: TheMario360 (Playable character) (?) - by TheMario360 - 06-12-2014, 10:15 PM

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