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TheMario360 (Playable character) (?)
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(06-15-2014, 05:02 PM)TheMario360 Wrote: I reorganized my sheet. (All sprites in here are ones that have not been given any further critique)

I probably should've mentioned this earlier, but some of your animations kind of seem to ignore joints...namely, the walk and jump animations.

In the former, the arms are entirely stiff, the forearm doesn't move along the elbow at all. In the latter, the problem is more prevalent on the legs, where they are entirely straight and there's knees. The last couple of frames also seem to ignore the pelvis altogether; i.e., the legs are too close too each other (Most probably because you didn't take the back leg's knee into consideration.)
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RE: TheMario360 (Playable character) (?) - by Iocus - 06-15-2014, 05:09 PM

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