The issues I see are:
-Cape movement inconsistency (It stops when the arm raises - WIP?)
-->TomGuyCott: is there a way to layer animations? (Cape - body animation separate)
-Frame inconsistency
-->the body is pretty stiff with only 2 frames, yet the cape flows.
-->the arm is the only thing moving after the throw begins.
-Theres no body stretching/extension.
-The rotation doesn't make sense I think? Ignoring that he has powers, physics implies that his lower body should 'crunch' or w/e on the throw to allow the upper body to counter rotate down.
_______
I looked at this thread before, but I never stopped to think about the issues because everything looked nice at a quick glance.
-Cape movement inconsistency (It stops when the arm raises - WIP?)
-->TomGuyCott: is there a way to layer animations? (Cape - body animation separate)
-Frame inconsistency
-->the body is pretty stiff with only 2 frames, yet the cape flows.
-->the arm is the only thing moving after the throw begins.
-Theres no body stretching/extension.
-The rotation doesn't make sense I think? Ignoring that he has powers, physics implies that his lower body should 'crunch' or w/e on the throw to allow the upper body to counter rotate down.
_______
I looked at this thread before, but I never stopped to think about the issues because everything looked nice at a quick glance.