06-16-2014, 04:21 PM
As cool of a concept as having two sets of Specials per character is, I've got a bit of an issue with it. My main problem is that it'd either be a situation where certain characters are arbitrarily "special" having double the options as other characters, or everyone would have to make these additional sets to fit the new expanded mold, meaning that people who thought they had completed sheets (especially Gors, who's pretty much left the project) will have to go back and work on them.
Also the idea of mid-battle moveset switching is hella janky, and it gives you a massive advantage in a fairly standard fighting game like this.
Also the idea of mid-battle moveset switching is hella janky, and it gives you a massive advantage in a fairly standard fighting game like this.