That's exactly the problem I was facing. Since the original tiles repeat so often, and in such a weird way, the hardest part was figuring out how to add more detail to the tiles themselves (rather than looking like a clay hill-slide), and retain their original shape at the same time. The bush and Link were easy. The grass took a bit to get to line up perfectly, but wasn't too bad. But dem cliffs though. I like the Gameboy Zelda cliff tiles better, but then again, I like that style in general better. Everything was done in a clean-looking way, and adding detail to those graphics is easier.
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Koh's New Sprite Joint
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