07-16-2014, 12:00 PM
It already doesn't use that many colors to begin with o.o. Mid-res and on actually implement the 4th shade. Lo-res only uses the 3rd shade for things in the back.
Will be moving onto the running animation next, but here's a quick little showcase thingy.
If you just hi-res the existing frames of an animation, you get this.
![[Image: KohResWalkSame_zpsed4949cd.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkSame_zpsed4949cd.gif)
Looks fine for the lower res, but for the higher res, it looks jerky. So what do you do? You treat those frames as key frames, and create a new frame after each, that transitions to the next key frame.
![[Image: KohResWalkUnique_zps5f7f9f98.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkUnique_zps5f7f9f98.gif)
Ahh, much smoother.
Side by side
Will be moving onto the running animation next, but here's a quick little showcase thingy.
If you just hi-res the existing frames of an animation, you get this.
![[Image: KohResWalkSame_zpsed4949cd.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkSame_zpsed4949cd.gif)
Looks fine for the lower res, but for the higher res, it looks jerky. So what do you do? You treat those frames as key frames, and create a new frame after each, that transitions to the next key frame.
![[Image: KohResWalkUnique_zps5f7f9f98.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkUnique_zps5f7f9f98.gif)
Ahh, much smoother.
Side by side
![[Image: KohResWalkSame_zpsed4949cd.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkSame_zpsed4949cd.gif)
![[Image: KohResWalkUnique_zps5f7f9f98.gif]](http://i132.photobucket.com/albums/q2/dlbrooks34/KohResWalkUnique_zps5f7f9f98.gif)