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jiyako's sprites (no clever title)
#3
Oh, fergat bout dese ones:
[Image: msx_1_jake_sprites_by_qwertyabsol-d5k4wg0.png]

[Image: jake__s_sprite_by_qwertyabsol-d5lfxcn.gif]

[Image: action_rpg_character_template_by_qwertya...5ocpue.png]

[Image: jake8_by_qwertyabsol-d5ot39z.gif]

[Image: jake16_by_qwertyabsol-d5ot3as.gif]

[Image: jake32_by_qwertyabsol-d5ot3b2.gif]

[Image: more_sprite_practice_by_qwertyabsol-d5r738p.jpg]

[Image: backwalk_by_qwertyabsol-d5tv9w1.gif]

[Image: frontwalk_by_qwertyabsol-d5tv9w0.gif]

[Image: sidewalk_by_qwertyabsol-d5tv9vw.gif]

[Image: 8_bit_ssj_gohan_by_qwertyabsol-d5w4gj0.gif]

[Image: hyoko_chan_by_qwertyabsol-d5w4h3i.gif]

You probably don't know by now, but 8-bit games are my freaking life Cute.
(I made these WAAAY before I learned anything about graphic limitations though)

(07-20-2014, 02:25 PM)Koh Wrote: Not a bad start.

The girl's skin seems way to yellowish. Also, you're using like 5 shades of red on that first picture of her, and they don't have enough contrast. You could drop that to about 2 or 3 if you add more contrast. The 2nd one sort of shows that, but the lightsource is inconsistent there. If it's coming from the left, like the legs suggest, then the rest of the shading should follow suit.

Sonic in drag....not sure what to say to that other than, o.o.

Well, I'll just refer you to my FA page...http://www.furaffinity.net/user/jiyako/
That's who "she" is Wink. Thanks though, I've been looking for more practical ways to add value recently. Smile
Sonic in drag? No, it's just a genderbend. xD
[Image: ErbRIBqVkAUtE8F?format=png&name=900x900]
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Messages In This Thread
jiyako's sprites (no clever title) - by miyabi95_ - 07-20-2014, 02:12 PM
RE: jiyako's sprites (no clever title) - by Koh - 07-20-2014, 02:25 PM
RE: jiyako's sprites (no clever title) - by miyabi95_ - 07-20-2014, 02:27 PM
RE: jiyako's sprites (no clever title) - by Gors - 07-21-2014, 06:11 AM

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