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Taking a crack at game development
#8
Seems like an awfully wordy exposition without including any gameplay, though I've never really played a point and click so I don't know if that's normal or not.

I was referring to different solutions and ending when I was talking about "avenues", like Final Fantasy/Terraria sprites (since Terraria kind of stole that), or megaman sprites, etc. with things relating to the end result being in the middle.
[Image: k0OsVum.png][Image: NXpkf1V.gif][Image: psychicspacecow.png]
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Taking a crack at game development - by E-Man - 07-19-2014, 07:58 AM
RE: Taking a crack at game development - by E-Man - 07-20-2014, 11:28 AM
RE: Taking a crack at game development - by E-Man - 07-22-2014, 05:05 PM
RE: Taking a crack at game development - by psychospacecow - 07-22-2014, 07:43 PM
RE: Taking a crack at game development - by E-Man - 07-23-2014, 06:24 AM
RE: Taking a crack at game development - by E-Man - 07-23-2014, 12:19 PM
RE: Taking a crack at game development - by E-Man - 07-24-2014, 05:18 PM
RE: Taking a crack at game development - by E-Man - 07-27-2014, 05:38 PM
RE: Taking a crack at game development - by E-Man - 07-28-2014, 06:58 AM
RE: Taking a crack at game development - by E-Man - 07-28-2014, 06:07 PM
RE: Taking a crack at game development - by E-Man - 07-29-2014, 11:00 AM
RE: Taking a crack at game development - by E-Man - 07-29-2014, 11:43 AM

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