I do have to be honest...since I played the original Golden Axe first and many times, when I played Golden Axe Warrior for the first time, I was totally shocked by the total change in gameplay style. Since I was a fan of Zelda though, I did enjoy poking at it. It kinda looked like a graphical enhancement of the original Zelda, and so I often imagined what it would be like if Link were hacked into the game, and the maps updated to remake the original. Both have that grid-based movement though, and I hate it. It feels super stiff and clunky that way, for realtime action/adventure/RPG games. I hated it on the original Seiken Densetsu too, and I hated it on the original Startropics.
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