07-23-2014, 05:59 PM
(This post was last modified: 07-23-2014, 05:59 PM by Virtuaboy123.)
Well lets start with the anatomy before we get into the shading.
I also made the pallet based off the enemies colors I've used(i think I got them all).
1. The head, it looks rather bad. Like the neck is huge in comparison
2. The feet are plagued with jagginess, seem rather large compared with the head, and could use more fold lines and such.
As for the shading I think it uses too many highlights especially on stuff that shouldn't need it.
I'll post an edited version a little later.
Finally the enemy above is Salary Man and White Collar. I based the Design off Takeshi's Challenge main character.
I also made the pallet based off the enemies colors I've used(i think I got them all).
1. The head, it looks rather bad. Like the neck is huge in comparison
2. The feet are plagued with jagginess, seem rather large compared with the head, and could use more fold lines and such.
As for the shading I think it uses too many highlights especially on stuff that shouldn't need it.
I'll post an edited version a little later.
Finally the enemy above is Salary Man and White Collar. I based the Design off Takeshi's Challenge main character.