07-29-2014, 03:34 AM
Awesome, now I've got a better idea of how the game should look and feel.
If you think Goblin Misadventure Quest is a better choice, then I'd say go with it. The fact that it's completely fictional means you can also experiment a bit and don't have to comply as much with any restrictions or inconsistencies that might crop up when making a game based on the community.
I am still wondering how you intend to implement puzzles. Will they be separate mini-games, or will they still be in the core gameplay style? Or a mixture?
If you think Goblin Misadventure Quest is a better choice, then I'd say go with it. The fact that it's completely fictional means you can also experiment a bit and don't have to comply as much with any restrictions or inconsistencies that might crop up when making a game based on the community.
I am still wondering how you intend to implement puzzles. Will they be separate mini-games, or will they still be in the core gameplay style? Or a mixture?