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Ripping Sounds from GBA Games
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(08-01-2014, 02:03 AM)Raccoon Sam Wrote: Actually, SNES samples are quite different from GBA samples. In fact, if you open a SNES ROM in Audacity, you get nothing. If you do the same with a GBA ROM, you get _all_ the samples after each other near the ROM's end.
But how about this?

He's not talking about samples in general, though - he's referring specifically to the sound effects.
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Ripping Sounds from GBA Games - by LooneyTunerIan - 07-31-2014, 07:58 PM
RE: Ripping Sounds from GBA Games - by Rystar - 07-31-2014, 08:35 PM
RE: Ripping Sounds from GBA Games - by Rystar - 07-31-2014, 08:46 PM
RE: Ripping Sounds from GBA Games - by Rystar - 08-01-2014, 06:27 PM

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