08-01-2014, 06:27 PM
(08-01-2014, 02:03 AM)Raccoon Sam Wrote: Actually, SNES samples are quite different from GBA samples. In fact, if you open a SNES ROM in Audacity, you get nothing. If you do the same with a GBA ROM, you get _all_ the samples after each other near the ROM's end.
But how about this?
He's not talking about samples in general, though - he's referring specifically to the sound effects.