Well, there's also just... how many items can you have, and how many franchises have items whose ability isn't already represented?
Looking at Donkey Kong as a franchise (and just off the top of my head):
Barrels
Metal Barrels
TNT Barrels
Rocket Barrels
Bananas
Coins
Crystal Coconuts
DK64 Instruments
DK64 Guns
Barrel Blasters (jetpacks)
Orange Grenades
Crates
Animal Buddies
There's actually a lot of neat stuff in there. But let's cut out the ones that are already represented, are ambiguously represented, or have a similar enough item from other franchises already in the game. That would rule out:
DK64 Guns (none of which would have been unique anyways)
DK64 Instruments
Bananas
Barrels
Crates
Barrel Blasters
So that leaves:
Coins
Crystal Coconuts
Metal Barrels
TNT Barrels
Rocket Barrels
Orange Grenades
Animal Buddies
What can honestly even be done with Coins and Crystal Coconuts? We already have a plethora of healing items all across the board. I suppose the Crystal Coconuts could be used to buff a character's special attacks until their next KO? The barrels, while all cool and could have very legitimate applications, would not greatly impact the thought and strategy that goes into using an item in ways that challenge how a person plays the game. They all work the same: pick up and roll. Orange Grenades would merely be weaker Bob-Ombs, and few Animal Buddies could really work well.
Kid Icarus, on the other hand, has a vast array of items with varied and unique uses, and the same is true of the Zelda and Mario franchises. There just isn't a lot of unique things to draw on from most games.
This attitude really is not any better.
Looking at Donkey Kong as a franchise (and just off the top of my head):
Barrels
Metal Barrels
TNT Barrels
Rocket Barrels
Bananas
Coins
Crystal Coconuts
DK64 Instruments
DK64 Guns
Barrel Blasters (jetpacks)
Orange Grenades
Crates
Animal Buddies
There's actually a lot of neat stuff in there. But let's cut out the ones that are already represented, are ambiguously represented, or have a similar enough item from other franchises already in the game. That would rule out:
DK64 Guns (none of which would have been unique anyways)
DK64 Instruments
Bananas
Barrels
Crates
Barrel Blasters
So that leaves:
Coins
Crystal Coconuts
Metal Barrels
TNT Barrels
Rocket Barrels
Orange Grenades
Animal Buddies
What can honestly even be done with Coins and Crystal Coconuts? We already have a plethora of healing items all across the board. I suppose the Crystal Coconuts could be used to buff a character's special attacks until their next KO? The barrels, while all cool and could have very legitimate applications, would not greatly impact the thought and strategy that goes into using an item in ways that challenge how a person plays the game. They all work the same: pick up and roll. Orange Grenades would merely be weaker Bob-Ombs, and few Animal Buddies could really work well.
Kid Icarus, on the other hand, has a vast array of items with varied and unique uses, and the same is true of the Zelda and Mario franchises. There just isn't a lot of unique things to draw on from most games.
(08-05-2014, 08:19 AM)Gwen Wrote: Your attitude is pathetic.
This attitude really is not any better.