08-06-2014, 12:23 AM
These BRG files are fairly straightforward, I got this quickly using TextureFinder:
The file dimensions are in plain sight and the pixel format is straight up RGB565 (similar to the SNES's RGB555). All I need is a good way to detect where the pixel data starts.
If you could upload some more files (of different sizes) I can maybe figure it out and make a conversion program.
The file dimensions are in plain sight and the pixel format is straight up RGB565 (similar to the SNES's RGB555). All I need is a good way to detect where the pixel data starts.
If you could upload some more files (of different sizes) I can maybe figure it out and make a conversion program.