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"Realistic" Color Vs Versatile Color
#5
I don't think it's brown that's a problem so much as a smudging tint to everything. Like in the Final Fantasy examples above, you'll notice that every object has a very bold, distinct color indicating that it is a unique element and what kind of element it is (inactive elements blend more than active elements). Lately a lot of games try to give all the elements of a game equal coloring, and it makes every object run together and difficult to distinguish.
[Image: Dexter.png]  [Image: Bubbles.png]  [Image: SNWzHvA.png]   [Image: SamuraiJack2.png] [Image: kQzhJLF.png]  [Image: Pikachu.png] [Image: tSCZnqw.png]
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Messages In This Thread
"Realistic" Color Vs Versatile Color - by Koh - 08-20-2014, 11:44 PM
RE: "Realistic" Color Vs Versatile Color - by Kriven - 08-21-2014, 05:07 PM
RE: "Realistic" Color Vs Versatile Color - by Koh - 08-21-2014, 05:40 PM

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