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Poll: Which Mii Fighter are you going to use?
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The Mii Gunner
18.97%
11 18.97%
The Mii Brawler
24.14%
14 24.14%
The Mii Swordsman
22.41%
13 22.41%
I don't plan on using Miis
34.48%
20 34.48%
Total 58 vote(s) 100%
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TSR's Super Smash Bros Thread|SWITCH HYPE TRAIN NOW BOARDING
Well since Shadow Mario's paintbrush was brought up again I guess I will go ahead and use it as an excuse to post this ...


Y'know, I never gave Bowser Jr. much thought as a potential character before because I thought he would most certainly just end up being a smaller faster clone of Bowser with some of his moves changed to compensate for differences in their body proportions; and to be fair I still think that's exactly what we'd get. But ever since I mentioned hoping he utilizes his paintbrush in at least some sort of special attack before, it's kind of been on my mind that he could actually be a truly unique character if they were to build his entire moveset to mainly revolve around the paintbrush as a weapon. This is how I imagine it working:


Bowser Jr.

The Stats: Junior is a fairly small character, not much larger than Kirby or Olimar. He is a bit heavier than other characters of his size class, however, due to his heavy shell. He is also not one of the fastest small characters but still very fast overall. He attacks mostly using his Magic Paintbrush but can also duck into his shell koopaling-style when performing a dash attack. He lacks attacks that hit for large percentages and doesn't have any real great launchers, but he can potentially make up for this with his unique gimmick.

The Gimmick: As mentioned before, Junior relies on using the Magic Paintbrush for most of his basic attacks. While not super strong, if the enemy is hit by the head of the brush it will leave a bit of "goop" on their body. If the enemy gets enough goop on them, it will start to steadily increase their percentage; basically like having a Lip's Stick flower on your head. The goop can be shaken off, so the critical strategy for Junior becomes to keep laying on with the brush attacks to keep the enemy covered in goop to steadily raise their damage counter, potentially at a rate higher than any other fighter if done efficiently.

The Moves:

Neutral Special: Fireball - Unlike daddy Bowser, Junior defaults with a fireball attack. Compared to other projectile attacks it is kind of slow moving, but that also means it remains on the field for longer so try knocking other fighters into it. Perhaps it could also be angled up or down? One of his custom specials may be the classic Smash-Bowser firebreath.

Up Special: Junior Copter - Bowser Jr.'s miniature version of the Koopa Clown Car. When used he will spin while zooming upwards, plowing through enemies. Once he reaches maximum height the copter will slowly descend, offering some additional Peach-parasol-like horizontal recovery. This gives him an overall potentially great recovery, but he's a lightweight so he kind of needs it.

Forward Special: Paint Spin - Junior swings his paintbrush forward with great force, creating a large spray of goop immediately in front of him. This move will cover an enemy in maximum goop in a single swing, however there is some build-up to this attack so it is strongly telegraphed. For alternate Custom Moves, he could spray Electric or Firey goop for different effects.

Down Special: Grafitti Drop - When on the ground, Junior swipes his brush at the floor a couple times to create a pool of goop. While Junior himself is immune to it, anyone else who steps on the goop will slip around like they are walking on ice and are at great risk of tripping like on one of Diddy's banana peels. He can only create a couple of these puddles at a time though. If used in the air he will throw a glob of paint straight down for the same basic effect. A Custom Move for this one might be to instead of just making a slippery pool, instead create a pool that a goop pirhana plant grows out of and chomp at nearby enemies.

Final Smash: Shadow Mario - In addition to becoming much stronger and faster, this form also leaves goop EVERYWHERE. Trails of goop are left on the ground wherever he runs, making the floors slippery wherever you travel. Any sort of action from attacking to just simply jumping causes goop to fly all over the place. Nobody can escape your goopy apocalypse. NOBODY.


Anyways, that's my idea. Feel free to hate it as much as you want.
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Thanked by: psychospacecow, Baegal


Messages In This Thread
RE: SUPER SM4SH BROS - by Omega - 07-05-2014, 07:02 PM
RE: SUPER SM4SH BROS - A Wild Duck Chase - by Jermungandr - 08-21-2014, 11:44 PM

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