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Poll: What size should the tiles be?
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16x16 (ready to use: means less work for the person who's using it, but more sprites would be made)
66.67%
2 66.67%
8x8 (orignal format on the game: more work for the person who uses it, but less sprites would be on the sheets)
33.33%
1 33.33%
Total 3 vote(s) 100%
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Zelda: The Minish Cap Tile Ripping Proyect
#1
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Last Updated 18/11/14  10: 38 P.M (time of Mexico).

longer update times due to not having enough time, maybe 2-4 days.
I update the files when i make a big progress over the last time i edited them


This post is to show some of the work i'm going to do in the couple weels/months on fully ripping all the tiles and make a image for each area tileset

I need some help on organizing all the sprites i got
if someone can help me it would be great as i could finish this faster and publish it to the Spriters Resource page

News: All the old news get deleted.
Really busy at work and i'm adding new tiles on the sheets as i need them for another proyect when one is done i'll publish it

There's so much unused content on the sheets like bomb-able walls for the houses and some other indoor wall pieces that are not shown in the game

Currently i am working on the House Tiles

about a 30% done on the House Tiles

Progress:

Special Stuff: 0%

Animated Water: 40% (just some on a 16x16)    
Animated Water Borders: 0%
Animated Green Water: 0%
Animated Green Water Borders: 0%

Overworld Areas: 1%
  • Castor Wilds: 45% (green water, water, water stuff, the grave, texture cleanup and all the animated tiles)
  • Wind Ruins: 24% (rocks, walls, some color palettes, rock walls and texture cleanup in general)
  • Royal Valley: 4% (just created the files i need to start ripping)
  • Castle Town: 0%
  • Cloud Tops: 0%
  • Eastern Hills: 0%
  • Elemental Sanctuary: 0%
  • Hyrule Castle: 0%
  • Lake Hylia: 0%
  • Lon Lon Ranch: 0%
  • Melari's Mines: 0%
  • Minish Village: 0%
  • Minish Woods: 0%
  • Mt. Crenel: 0%
  • Mt. Crenel Base: 0%
  • North Hyrule Field: 0%
  • South Hyrule Field: 0%
  • Tower of Winds: 0%
  • Tribly Highlands: 0%
  • Veil Falls: 0%
  • Western Woods: 0%

Dungeons: 0% (done sorting some files)
  • Deepwood Shrine 0%
  • Cave of Flames 0%
  • Fortress Of Winds 0%
  • Temple of Droplets 0%
  • Royal Crypt 0%
  • Palace of Winds 0%
  • Dark Hyrule Castle 0%

House interiors: 30% (found all the floor tiles but they're too complicated to use and some unused stuff)
some of the tiles are sorted into this file
Left to add:
-Objects (such as the ones in the blacksmith house like the anvil and tools on the walls)
-special floor tiles

Shop Interiors?: 0%
(this is a little bit complicated to explain, some shops have different colored tiles as well as other special places like the training dojo but they're all using a different tileset most of them... the shop uses one, the bakery another one and so on.)


Gallery: (just to show off some of the stuff that can be made with the tilesets)

   
One of the things i made with the Castor Wilds Tileset not really imaginative and i didn't had idea what to do but might do something better another time

   
I love these things
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Thanked by: Miles07


Messages In This Thread
Zelda: The Minish Cap Tile Ripping Proyect - by Ailos - 09-02-2014, 05:55 PM

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