09-04-2014, 05:46 PM
To illustrate what I meant in regards to armor:
We have fire, Ice, metal, and a green one shown here.
The armor would be on its own spritesheet and layered on top of each respective player. I might have more than simple palette swaps for some armor types, but as of now, palette swaps are the main way elemental modifiers could be shown.
We have fire, Ice, metal, and a green one shown here.
The armor would be on its own spritesheet and layered on top of each respective player. I might have more than simple palette swaps for some armor types, but as of now, palette swaps are the main way elemental modifiers could be shown.