09-07-2014, 09:13 PM
(This post was last modified: 09-07-2014, 10:11 PM by Sketchasaurus.)
Since it seems this is an open topic for everyone to post their 3D modeling related stuff, I'll go ahead and post what I've been fiddling with in the past few days:
This is an early render of the basic layout, following the concept art more closely.
and here's the current layout of the scene, modified based on finding references for apartment layouts and also importing one of the character models for reference of scale and how the overall set feels in relation to the character:
Everything is cubes at the moment because I want to establish the general layout of the set before going into asset creation for each part which I'll be modeling in separate scenes and re-importing into this one after they're completed.
I'm glad to have found a way to set up an isometric camera based off of this page here: http://www.pixelpilot.dk/isometric.htm with a few minor changes to the way I positioned the camera, so I didn't have to mess with the anchor point.
This is an early render of the basic layout, following the concept art more closely.
and here's the current layout of the scene, modified based on finding references for apartment layouts and also importing one of the character models for reference of scale and how the overall set feels in relation to the character:
Everything is cubes at the moment because I want to establish the general layout of the set before going into asset creation for each part which I'll be modeling in separate scenes and re-importing into this one after they're completed.
I'm glad to have found a way to set up an isometric camera based off of this page here: http://www.pixelpilot.dk/isometric.htm with a few minor changes to the way I positioned the camera, so I didn't have to mess with the anchor point.