09-08-2014, 09:11 PM
(This post was last modified: 09-08-2014, 09:12 PM by DragonDePlatino.)
Yeah, Neweegee, why not try going above and beyond and adding a bit of animation? It'd be easy enough. You could have 2 frames of animation repeating quickly while changing...D'oh! I think a picture would demonstrate better.
Whee-heee! Now we can have facial hair physics in our 16-bit games, too!
Whee-heee! Now we can have facial hair physics in our 16-bit games, too!