Here's an image of the total output:
I arbitrarily chose to put it in a 64x32 grid of 16x16 tiles. As you can see it's not very organised, if anything actually less so than when looking at the tiles in a tile viewer. It does give them the proper palettes though.
If I removed any duplicate 16x16 tiles it would be much more compact and probably also easier to use, since all those black ones get in the way.
As for automatic uncompressing, that was actually one of the first things I did. The program just accepts straight-up SGMs.
I arbitrarily chose to put it in a 64x32 grid of 16x16 tiles. As you can see it's not very organised, if anything actually less so than when looking at the tiles in a tile viewer. It does give them the proper palettes though.
If I removed any duplicate 16x16 tiles it would be much more compact and probably also easier to use, since all those black ones get in the way.
As for automatic uncompressing, that was actually one of the first things I did. The program just accepts straight-up SGMs.