@RTB
Why yes it is!
Forgot to blur out the file name, lol.
--
Managed to find the models of persona q labyrinth of shadows.
Their is already a tutorial on the link about to get the resource files, but when you do, your going to find cpk file. Use the cpk extractor found here:
http://www.mediafire.com/download/lk6934..._nunsg.rar
go into battle, model, then player folder to find the character models. Load the BAM files in hex and youl see its a cgfx, in hex editor, delete everything from cgfx and above and rename as a cgfx file. Load it into neosis to get model, load it into textureripper to get textures.
Model of Yukari found here:
https://mega.co.nz/#!3BAXUa7Q!f8N5tfaF8s..._DICgNQmKY
When I load the obj into an editor, the uv's seem messed up to the point of me not being able to apply the textures to the model, does anyone else have this problem?
Why yes it is!
Forgot to blur out the file name, lol.
--
Managed to find the models of persona q labyrinth of shadows.
Their is already a tutorial on the link about to get the resource files, but when you do, your going to find cpk file. Use the cpk extractor found here:
http://www.mediafire.com/download/lk6934..._nunsg.rar
go into battle, model, then player folder to find the character models. Load the BAM files in hex and youl see its a cgfx, in hex editor, delete everything from cgfx and above and rename as a cgfx file. Load it into neosis to get model, load it into textureripper to get textures.
Model of Yukari found here:
https://mega.co.nz/#!3BAXUa7Q!f8N5tfaF8s..._DICgNQmKY
When I load the obj into an editor, the uv's seem messed up to the point of me not being able to apply the textures to the model, does anyone else have this problem?