09-11-2014, 07:37 PM
I'm saying it's not a simple port job like you're implying.
I could understand taking the brawl base and upscaling it for the Wii U but saying that it's a "lack of resource management" for them to do things differently on a handheld that is less powerful than the original Wii even is kind of ridiculous.
I could understand taking the brawl base and upscaling it for the Wii U but saying that it's a "lack of resource management" for them to do things differently on a handheld that is less powerful than the original Wii even is kind of ridiculous.