I...actually am having a little trouble understanding this new mode, so bear with me. :/
So, it's basically a little pie chart that has little to no impact on your actual experience. Is it kind of like a monthly survey but instead of polling opinions, they're using the aggregated match results to determine whatever the flavor-of-the-month "challenge" is? Kind of like the daily thing in the Steam Summer sale with teams doing things?
"Who would win in a fight - monkeys, swordsmen, or furry pilots?
Results show -- swordsmen! Surprise!!"
i can see this going well? i guess? i wonder if there's rewards for being on the winning team
(09-15-2014, 08:06 AM)TomGuycott Wrote: "Now that the game is out in Japan, the Conquest mode will be available in online multiplayer in the Japanese version. This is what the title screen will look like for the overseas version. In this mode, the game aggregates global wins among specific teams during a limited time and determines the victor. If you choose a participating fighter from the With Anyone option, you'll automatically participate in Conquest. We'll be running Conquest in beta for a while. "
"Also, Conquest data where players seem to be losing on purpose will be removed from the calculations. And lastly, there's no point in working on this mode too much on your own, so don't overdo it…"
So, it's basically a little pie chart that has little to no impact on your actual experience. Is it kind of like a monthly survey but instead of polling opinions, they're using the aggregated match results to determine whatever the flavor-of-the-month "challenge" is? Kind of like the daily thing in the Steam Summer sale with teams doing things?
"Who would win in a fight - monkeys, swordsmen, or furry pilots?
Results show -- swordsmen! Surprise!!"
i can see this going well? i guess? i wonder if there's rewards for being on the winning team