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Questions about textures
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Hey guys, I wanted to start submitting models here again and had a few questions. 

1. What formats are allowed again? I currently have been ripping everything in obj, dae, and dds formats. Obj and dae should be fine, but I wasn't too sure about dds textures. What would be the best format to use if I can't use dds?

2. I have mask textures that look like this
[Image: fLJyequ.png]
I'm thinking it would be best to just have them as separate black and white images rather than just one image like this?

3. I have some other textures like this
[Image: LJjKgDu.png]
I already know that the red channel is a spec map, and blue is an Illumination map, but what about green?
Here is a link to the original dds if needed.
https://www.dropbox.com/s/53j95lek9zxmsv...e.dds?dl=0

4. Not really a question but a request.
Can someone remove the Racthet & Clank: A Crack in Time models I have uploaded now? I have far better ones ripped with correct textures and UVs.
[Image: E1wErXC.png]
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Messages In This Thread
Questions about textures - by o0DemonBoy0o - 09-21-2014, 01:19 AM
RE: Questions about textures - by Mystie - 09-21-2014, 10:40 AM
RE: Questions about textures - by o0DemonBoy0o - 09-21-2014, 11:47 PM
RE: Questions about textures - by TGE - 09-22-2014, 04:25 PM

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