09-25-2014, 01:48 PM
I made the character's head and arms thinner because I was asked to try to fit closer to the styles shown here:
On the far right is Shanoa from Castlevania: Order of Ecclesia, and in the middle is the main character of my Last Legacy series. My brother designed the sprites for the Last Legacy character a few years ago taking Castlevania as a source of inspiration. Due to the small size of our character sprite, we could not figure out a way to draw a decent looking face on him. So we hid the main character's face in a hood.
Right now, I have tasked myself with re-creating the game's art style and characters, in order to make the game look better and give ourselves more creative freedom with the series. I would like to make the character have similar dimensions as before, but I am free to change anything else.
Now that all that information is out there, do you think this style is the right path (and more importantly, am I doing it right?). I don't want to move forward unless I can get approval that the new style is indeed an improvement.
On the far right is Shanoa from Castlevania: Order of Ecclesia, and in the middle is the main character of my Last Legacy series. My brother designed the sprites for the Last Legacy character a few years ago taking Castlevania as a source of inspiration. Due to the small size of our character sprite, we could not figure out a way to draw a decent looking face on him. So we hid the main character's face in a hood.
Right now, I have tasked myself with re-creating the game's art style and characters, in order to make the game look better and give ourselves more creative freedom with the series. I would like to make the character have similar dimensions as before, but I am free to change anything else.
Now that all that information is out there, do you think this style is the right path (and more importantly, am I doing it right?). I don't want to move forward unless I can get approval that the new style is indeed an improvement.