(09-28-2014, 10:42 AM)Mystie Wrote: What I do whenever I capture a model in a pose is to alter the model's meshes to get them into a T-pose. Take a look at the characters I got from Cel Damage. Granted, they're not perfect (Violet, for one, looks a bit uneven in spots), but I did the best I could to straighten them out, and rigging them is easier this way than it would be if they were stuck in the pose I captured them in.
However, if I'm able to capture a character in a normal standing pose, then I just upload that character as-is. That's what I did with Crash and Coco from Crash Bandicoot: Wrath of Cortex.
If you need any more help, say the word.
Have you got that file?
Well, I'm clueless about how to use 3D ripper, if you have a facebook page for better assistance, then please send by PM.
Thanks in advance.