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Super Marisa World FUSION (working title)
#13
I think I see your problem. You're setting stomp to 1 if it's at 0, but then never setting it back to 0 before it goes to what I assume is the code that tells him to start throwing an enemy. You really should comment your code more, though.
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RE: Super Marisa World FUSION (working title) - by Kelvin - 10-04-2014, 02:08 PM

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