10-05-2014, 04:51 PM
(10-05-2014, 04:37 PM)Kazo Wrote: I have been trying to rip some models. but i am having problems with texture mirroring. could you tel me what i am doing wrong?Lemme guess, using the BCH2OBJ importer for those? Which one, the Python script or the GO script? There's a set of text in 'em that forces UV points that are >1 to be mirrored, which causes that problem you've shown there. Look through for it and try commenting it out, see what happens.
this is what i get on every model i check.
http://i.imgur.com/ozkNgBQ.png