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Super Marisa World FUSION (working title)
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(10-06-2014, 07:33 AM)Midi Wrote: That's odd. The music should loop just by using sound_loop(index). What format are you using? If it's an MP3, then GM could be having trouble communicating with your media player.
Yes, it's MP3, but the problem is that I have copied to code from a different object, and if said object loads up the music, the music loops just fine.
It is only (and ONLY) the world boss, who is giving me trouble, and the code is an almost exact copy (I only replaced the variable "bossmusic" with the actual name of the music, "snd_music_worldboss").
In fact, when I have used the same music track on an object, where the music loops properly, then it did NOT looped as well.
I asked for help in MFGG, because that's were most of the people use the Hello Engine. I would have asked the people at Fusion Fangaming as well, if that forum would have been more active.
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RE: Super Marisa World FUSION (working title) - by TrinitroMan - 10-06-2014, 07:52 AM

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