10-08-2014, 01:27 PM
You both just basically said the same thing though
In becoming more "family friendly", Nintendo made more casual games which drew the casual market
Then phones came and because casuals don't have brand loyalty, there weren't enough around to continue consistently buying their games because they went over to the phone market.
In becoming more "family friendly", Nintendo made more casual games which drew the casual market
Then phones came and because casuals don't have brand loyalty, there weren't enough around to continue consistently buying their games because they went over to the phone market.