10-09-2014, 03:13 PM
(This post was last modified: 10-09-2014, 03:13 PM by DragonDePlatino.)
Hmm...you've got the general idea down, but there's a little bit of jumpiness in your animation. Remember, if you're trying to draw something 3D, it helps to break it down into it's basic shapes. Here's how I would draw page turns...
You start off by drawing a semicircle and attaching it to the top of your flat pages. Then, draw a line connecting the center of the circle to it's circumfrence and animate the line counter-clockwise. If you do the same to the bottom of the book and connect the tips of the lines, you'll get a flat page that flips to the other side! The only problem with this approach is that it looks really artificial, and doesn't allow the page to realistically bend. You can smooth out the animation by moving the line less distance per frame, though.
You start off by drawing a semicircle and attaching it to the top of your flat pages. Then, draw a line connecting the center of the circle to it's circumfrence and animate the line counter-clockwise. If you do the same to the bottom of the book and connect the tips of the lines, you'll get a flat page that flips to the other side! The only problem with this approach is that it looks really artificial, and doesn't allow the page to realistically bend. You can smooth out the animation by moving the line less distance per frame, though.