10-12-2014, 05:32 PM
(This post was last modified: 10-12-2014, 06:17 PM by SciresM.
Edit Reason: typo
)
I took a look into Pokemon Mystery Dungeon: Gates to Infinity today.
The pokemon 3d models are all in .bcmdl format, and the maps use .BCH.
Textures are either .ctex or .bin, but they're all very easy to convert if you're familiar with BCLIM or other 3ds graphics files.
Here's a spritesheet of all the pokemon faces:
And here are world maps:
The pokemon 3d models are all in .bcmdl format, and the maps use .BCH.
Textures are either .ctex or .bin, but they're all very easy to convert if you're familiar with BCLIM or other 3ds graphics files.
Here's a spritesheet of all the pokemon faces:
And here are world maps: