The way you color might be fine and dandy for drawing and painting like normal, but in the world of pixel art, the rules are actually quite different.
You see, creating effective sprites means using a limited palette of sorts to create this kind of unity that doesn't make the sprite look blurred or messy. Sure, your way makes the sprite look nice at a zoomed in view, but sprites are generally observed at 100% scale.
You see, creating effective sprites means using a limited palette of sorts to create this kind of unity that doesn't make the sprite look blurred or messy. Sure, your way makes the sprite look nice at a zoomed in view, but sprites are generally observed at 100% scale.