10-13-2014, 10:59 AM
(This post was last modified: 10-13-2014, 11:18 AM by Lesserfruit.)
Alright, no more requests from me, as you've released the script. BUT! I need some help, as a newbie to 3DS max, I have no idea how to export the mesh(es) as a .dae, .stl, or .3ds
Could someone tell me?
I'd like to get to making animations in blender as soon as possible, and I'm starting with Forretress!
So, help appreciated.
EDIT: It seems the Pokeball models aren't included in that file, could you post those?
Could someone tell me?
I'd like to get to making animations in blender as soon as possible, and I'm starting with Forretress!
So, help appreciated.
EDIT: It seems the Pokeball models aren't included in that file, could you post those?