10-15-2014, 05:10 AM
(10-15-2014, 03:31 AM)Random Talking Bush Wrote:How did you get the textures? Did you use BCH2PNG?(10-15-2014, 02:29 AM)Lilothestitch Wrote:Technically the way I have 'em for my model rips is correct, if you look at the "Normal" eye texture for any Pokémon with moving eyes, you'll see it's organized the same way.(10-15-2014, 02:14 AM)Random Talking Bush Wrote: I already had Celebi's and Keldeo's in their respective downloads on The Models Resource...
I see. If we compare those textures with the ones by Kazo, there is a difference.