I fixed the jump animation and tried fading the areas to black, but honestly, I don't think the filled black works well for me, unless I can make it look better, but more likely, I'll just switch it back to my old dirt texture. As you can see, I also got melee combos and wall kicking working. I also changed the trees to add a bit more contrast.
Here's a screenshot of the other dirt texture.
[EDIT]
Here's a new attempt, this time using a different fade style that I think looks nicer. And I notice the little glitchy tile; I still need to make transition graphics for changing terrain types.