11-03-2014, 08:40 AM
(10-08-2014, 07:05 PM)Plokman Wrote:(10-08-2014, 05:48 PM)recme Wrote:(10-07-2014, 06:56 PM)E-Man Wrote: Very interesting, friend, but why settle for just 8-Bit?
nice suggestion, but please try to not call it 8-bit. 8-bit is a processor found in the first home consoles. if youre referring to NES limitations, then i suggest you call it just that. :V
I understand its frowned on to say 8-bit here on the VG Resource and all but I have a habit to call them 8-bit as well. Since the NES wasn't the only 8-bit system it doesn't help.
I think also most arcade units from 1980-1986 at least ran off 8-bit processors.
Technically, the graphics used by NES and others limited to 4 colors (counting transparency) are 2-bit. This is because 0-3 are the indices on NES sprites' palettes, which is also the number of values a 2-bit integer can count to. A true 8-bit sprite can have up to 256 colors (indexed 0-255).