11-10-2014, 10:10 AM
The way "Wait" worked in those games was that it'd wait when you're selecting a spell or item. If you were just on the base command menu (Attack, Magic, Run, etc.), it didn't do that. The only reason I can think of that'd justify it being that way is in Chrono Triggers case, where bond attacks can be performed. But at that point, I'd just queue the command, and have them execute it when both characters ATB meters are full.