11-14-2014, 07:05 PM
One thing that I noticed the video is that the Wasp gets in the way of the action. He's covering up wherever the player taps and it's really distracting.
On the side of art and aesthetics, I would suggest that you stray away from having regular moths and other insects. Players want to play as characters instead of symbols or general things. What's cooler: playing as a wasp, or playing as a giant wasp robot!?? This doesn't have to cause any structural changes to the game, but it can add novelty and interest in your game.
Other than that, this is a good beginning product for a game, and I am glad you are looking into it realistically.
On the side of art and aesthetics, I would suggest that you stray away from having regular moths and other insects. Players want to play as characters instead of symbols or general things. What's cooler: playing as a wasp, or playing as a giant wasp robot!?? This doesn't have to cause any structural changes to the game, but it can add novelty and interest in your game.
Other than that, this is a good beginning product for a game, and I am glad you are looking into it realistically.