11-16-2014, 02:54 PM
(11-16-2014, 12:44 PM)Pik Wrote: Yeah... for those wondering, the separated eye and mouth meshes are for expressions. You can just merge the normals and it'll be A-OK when rendering
Well the reason I mentioned it was because RTB's rips didn't have separate meshes for every "part" of their face. It's just something I took notice to, so I addressed it, but it is easy enough to fix.