11-18-2014, 12:48 PM
One of us here may be able to extract that .pac file.
Otherwise, you could use DXRipper / NinjaRipper or 3DRipperDX. However, it may not rip them in their default pose, so you may need to manually alter the mesh in order to put them in a T-pose or normal standing position. (That's what I've been doing with the Cel Damage characters)
Otherwise, you could use DXRipper / NinjaRipper or 3DRipperDX. However, it may not rip them in their default pose, so you may need to manually alter the mesh in order to put them in a T-pose or normal standing position. (That's what I've been doing with the Cel Damage characters)