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Let's talk about ripping Wii U assets
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(11-30-2014, 01:55 PM)Demonslayerx8 Wrote:
(11-30-2014, 12:17 PM)Pik Wrote: Oh yeah, the models are definitely higher poly by quite a bit. The Wii specs were only slightly better than what you'd see on Gamecube.

As for music formats, I've seen a format called BFSTM, which sounds like a variant of BRSTM to me

the BFSTM is the music files for wii u games.. mostly for Japanese developers. Its most likely that the model format might be the same as Mario Kart 8 from the look of details and stuff.

I'm guessing that there's other music filetypes... Tongue
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

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Let's talk about ripping Wii U assets - by Pik - 11-13-2014, 04:04 AM
RE: Let's talk about ripping Wii U assets - by Kold-Virus - 11-30-2014, 03:58 PM

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