12-03-2014, 01:01 AM
(12-03-2014, 12:47 AM)Demonslayerx8 Wrote:(12-03-2014, 12:13 AM)MimiNeko Wrote: Is there any easy way to bind the mesh to the bones? Preferably without C4D, as all I really have to work with is Blender and metasequoia
well 3ds max doesnt do a good job with its auto-rig function... so looks like C4D might be the best choice?
yea, all i do is ctrl+click to expand all trees in the model, and ctrl+A to select everything, and hit bind, lol.. hasnt failed me yet.