I agree with puggsoy. I dont have a problem with the sprites as long as it plays well. But from another perspective, making your own sprites would prove to be much better. You wont need to make unnecessary adjustments to your game due to a lack of resources and on top of that, your game will be original. You can also make the sprites and the art match the theme you wish, thereby making the game feel "complete" in a sense. I personally dont think you should go about making a game by yourself at all. You need to have some partners to help you with it. If you want you could ask for help here and see who's willing. Just ask for a recruit for a specific task(s) and post. I'm sure you'll find willing people especially since you're doing something too. Do you have anything we can see or?
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Using "Free" Sprites in Commercial Games
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Using "Free" Sprites in Commercial Games - by Cold Spike - 12-15-2014, 03:09 AM
RE: Using "Free" Sprites in Commercial Games - by puggsoy - 12-15-2014, 05:32 AM
RE: Using "Free" Sprites in Commercial Games - by Cold Spike - 12-15-2014, 02:59 PM
RE: Using "Free" Sprites in Commercial Games - by Kosheh - 12-15-2014, 03:01 PM
RE: Using "Free" Sprites in Commercial Games - by ~Axis~ - 12-15-2014, 08:23 AM
RE: Using "Free" Sprites in Commercial Games - by Cold Spike - 12-15-2014, 03:02 PM
RE: Using "Free" Sprites in Commercial Games - by Kosheh - 12-15-2014, 09:29 AM
RE: Using "Free" Sprites in Commercial Games - by ~Axis~ - 12-15-2014, 04:12 PM
RE: Using "Free" Sprites in Commercial Games - by Cold Spike - 12-15-2014, 06:27 PM
RE: Using "Free" Sprites in Commercial Games - by Vipershark - 12-15-2014, 06:58 PM
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