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Your Initial Difficulty Choice?
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Have you guys played any game that ends prematurely, or totally omits content on the easy settings? How do you feel about games that do that?

The only game I've played that does this is Columns III. Practice ends on the Spider, and tells you to play on a higher difficulty. Normal ends on the Mummy, you don't find any treasure, and are told to play on a higher difficulty. Hard ends on the Sphinx, you find the treasure, and get new music in the credits.

Some games go so far as to have Easy Mode as it's own thing entirely, with its own cutscenes and such, like Puyo Puyo Tsu. I'm okay with that too.
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Messages In This Thread
Your Initial Difficulty Choice? - by Koh - 12-15-2014, 10:05 AM
RE: Your Initial Difficulty Choice? - by Kosheh - 12-15-2014, 03:14 PM
RE: Your Initial Difficulty Choice? - by Lemonray - 12-15-2014, 04:21 PM
RE: Your Initial Difficulty Choice? - by ~Axis~ - 12-15-2014, 03:37 PM
RE: Your Initial Difficulty Choice? - by ~Axis~ - 12-15-2014, 04:31 PM
RE: Your Initial Difficulty Choice? - by recme - 12-15-2014, 04:49 PM
RE: Your Initial Difficulty Choice? - by [robo9] - 12-15-2014, 04:58 PM
RE: Your Initial Difficulty Choice? - by E-Man - 12-15-2014, 05:24 PM
RE: Your Initial Difficulty Choice? - by DioShiba - 12-15-2014, 05:39 PM
RE: Your Initial Difficulty Choice? - by Koh - 12-15-2014, 06:33 PM
RE: Your Initial Difficulty Choice? - by Kriven - 12-15-2014, 06:35 PM
RE: Your Initial Difficulty Choice? - by puggsoy - 12-15-2014, 06:44 PM

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