12-19-2014, 03:53 AM
(12-18-2014, 03:09 AM)Thor Wrote: *A fantastic critique*
First and foremost, thank you very much! This was well thought out and written and will definitely help me out =)
Funny that you mention a shield, because another friend had suggested it to me when we were first designing her, so she will have a small little one on the other arm.
As for the step, I was actually basing it off a move in this video, at just about the 55 second mark:
https://www.youtube.com/watch?v=7FypvnDZ...freload=10
Is it still wrong to use that as the source? I mean, the move looks natural and fine the way he does it, but maybe I'm wrong?
The head was more so just a lazy point for me as I was just using the same one in each frame to get the basic idea there. However it's still a good thing you point it out, as it definitely stops me from being lazy and keeping it that way! (which there could have been a chance of =P )
Though I won't upload it for a more minor update like that, I already have altered the speed of the frames based on your suggestion. I definitely agree that a bit more momentum carrying is good for it.
Face work is noted and will be used.
Sadly, I can't say I totally follow with the leg thing. I get the idea behind the shading, but not so much the position thing. I agree that it does look like she's balancing on the line, and I'll probably spread the feet farther (along the z-axis rather, so bring one foot lower and one foot higher so her feet are more so on either side of the green line)... yet I don't get how her left leg shouldn't be the one on top?
Your critique is great overall though, it's good to know the things I should fix and what not. So thank you again for it =)