Im currently ripping from Lufia 2 (Snes) and theres a very usefull debug menu, thanks to The Cutting room floor, that let you swap through every sprite of the game, more than 1500 sprites with the walking animation .... So, i made a macro that automatically move the character, screenshots it and swap to the next character.
The problem is, theres lag in the emulator, and i dont get the correct walking animation. I start my macro twice, and it doesnt get the same frames. Im currently using Zsnes. Im also taking my screenshot by another program so it doesnt lag the emulator even more.
Anyone know if there is a way to like lock the speed of the emulator so i dont get this issue?
Heres whats my macro gave me: CharactersOverworld
The problem is, theres lag in the emulator, and i dont get the correct walking animation. I start my macro twice, and it doesnt get the same frames. Im currently using Zsnes. Im also taking my screenshot by another program so it doesnt lag the emulator even more.
Anyone know if there is a way to like lock the speed of the emulator so i dont get this issue?
Heres whats my macro gave me: CharactersOverworld