12-27-2014, 11:11 PM
I don't think this game has any unique fundamental mechanics to it. Gameplay wise, it's just another shoot 'em up I guess... And SASOD is the name of the final boss, and yes it's an acronym.
The trailer appears a little choppy if you watch it in 30 fps, and it shows clips without context. But while playing the game, it's easy to distinguish between projectiles and powerups because of the way they move and bounce on the edges of the screen. Maybe that's not apparent in the trailer.
I made the game using C# and SDL.NET.
The trailer appears a little choppy if you watch it in 30 fps, and it shows clips without context. But while playing the game, it's easy to distinguish between projectiles and powerups because of the way they move and bounce on the edges of the screen. Maybe that's not apparent in the trailer.
I made the game using C# and SDL.NET.