eh... uhh... it's rather complex... heh
look at GUI.py, line 1049 in __DrawGUI()
https://copy.com/pDilAtFDy2AoMGkt
right now I'm using an older method which kinda relies on order...
but that code I posted earlier was an idea I intend to use
list(reversed()) is slow though >.>
won't matter too much though once I redo the draw-code to recompile a display list on UI-update![Cute Cute](https://www.vg-resource.com/images/custom_smilies/cute.gif)
EDIT:
line number and function is no longer valid.
the code has been moved to the _recompile function.
EDIT2:
btw, here's a note for ya![Smile Smile](https://www.vg-resource.com/images/custom_smilies/smile.png)
try is faster than if, but except is majorly slower than else.
use these wisely as they can have a BIG impact on your program's performance.
EDIT3:
I've created a thread you might find useful on my forum
look at GUI.py, line 1049 in __DrawGUI()
https://copy.com/pDilAtFDy2AoMGkt
right now I'm using an older method which kinda relies on order...
but that code I posted earlier was an idea I intend to use
list(reversed()) is slow though >.>
won't matter too much though once I redo the draw-code to recompile a display list on UI-update
![Cute Cute](https://www.vg-resource.com/images/custom_smilies/cute.gif)
EDIT:
line number and function is no longer valid.
the code has been moved to the _recompile function.
EDIT2:
btw, here's a note for ya
![Smile Smile](https://www.vg-resource.com/images/custom_smilies/smile.png)
try is faster than if, but except is majorly slower than else.
use these wisely as they can have a BIG impact on your program's performance.
EDIT3:
I've created a thread you might find useful on my forum